Wednesday, March 30, 2016

The Red Storm (1983)

The Red Storm (1983)


6.23688 out of 10 with 16 ratings
Board Game Rank: Not Ranked
War Game Rank: Not Ranked


Red Storm is a hypothetical representation of an attack of the Warsaw Pact against NATO in late 20th century West Germany. Units are divisions. Hexes represent areas 10 miles across and game turns represent four days of time. The map extends from Leipzig to Liege and from from Hamburg to Munich. The game requires 3-4 hours to play. Also included are two shortened scenarios: an "Early Game" and "End Game". The Warsaw Pact player receives victory points for cities captured and for NATO units eliminated; the NATO player receives victory points only for destroyed Pact units.

Optional rules are included: French Intervention, Supply, Weather, Tactical Nuclear, East European Revolts, Air Warfare.

  • Designer: J. Michael Hemphill
  • Publisher: Yaquinto
  • Year Published: 1983
  • Number of Players: 2 - 2
  • Manufacturer Suggested Ages: 12
  • Playing Time: 180
  • Subdomain: Wargames
  • Category: Modern Warfare, Wargame
  • Alternate Names: The Red Storm


Never played. Seems pretty interesting with the "assault breakers" of NATO trying to stop the Red hordes.

5.75 out of 10
Just acquired 1/2008. Finally learned this one. :) This is a fairly simple NATO-Warsaw Pact game. I like the helicopters and different sized units and the assault breakers for NATO are cool, but at times it made the game seem a little tilted in favor of NATO. It is a simple game (8 pages of rules) to get into and would make a good stepping stone to better games on the topic such as GDW Third World War or VG NATO.


47 owners

8 out of 10
Good design, fun and giving credible results. No bug in the rules. To be recommend.

5 out of 10

6 out of 10
Fond memories of this one. First time to drink beer (I was 16) when a friend (who worked at a stop n go)brought it and a 6 pack of Schlitz over. The game went to the wire with victory being siezed by a lowly West German Luchs seizing the town of Augsberg for the win instead of a draw. Wish I could remember more of the Assault Busters that NATO utilized to breakup the Russkies.

One of the earlier Nato-Warsaw conflict simulation. Few games were produced by Yaquinto. Even fewer actually played them. A definite collector's item.

2 out of 10
Given Away

Will sell/trade locally

Inventory 2016 - Good, but check parts

7 out of 10
A good effort by Yaquinto. Strategic in nature, yet differing strategies keep its replay value high. The Warsaw Pact player commands vastly superior numbers of armored ground troops and has the ability to mass against NATO's weak spots (Fulda Gap, etc.), while maintaining aggressive pressure along the whole front. The NATO player, though badly outnumbered, must wisely use the lethal assault helicopters and devastating "Assault Breaker" weapons family to break up and destroy dangerous Pact/Soviet attacks. Both players will be busy as the final victory ebbs and flows from turn to turn.

(6.34) UP


Cold War > Hypothetical Campaigns

(Trade Interest: high) not played yet
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