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Monday, February 29, 2016

Escape from Colditz Castle (1972)

Escape from Colditz Castle (1972)

Ratings

5.04054 out of 10 with 37 ratings
Board Game Rank: 12302

Description

This is a different game than Escape from Colditz which was published by various manufacturers.

Players must collect equipment and then make their way across an abstract representation of the 'Castle', trying to avoid occupied patrol zones along the way. Each player starts the game with four 'prisoners'.

The first one who gets the three of them to safety wins the game.

  • Designer: Adrian Wild
  • Publisher: Invicta Games, Vic-Toy
  • Year Published: 1972
  • Number of Players: 2 - 4
  • Manufacturer Suggested Ages: 8
  • Playing Time: 60
  • Category: Adventure, Deduction, Memory, Movies / TV / Radio theme, Wargame, World War II
  • Mechanic: Memory, Point to Point Movement, Roll / Spin and Move
  • Family: Cities: Colditz
  • Alternate Names: Escape from Colditz Castle

Reviews

By
I just found my long lost copy of this game today (10 Nov 2006). I've forgotten all about this game, but I did not play this as much as I played The Other Colditz Game. This game was much too abstract. Reminds me of Parcheesi.

By
Oh the childhood disappointment of a relative buying the wrong version of a toy.

By
I remember having a copy of this. Can't remember anything else about it though.

3 out of 10
By
A tedious game similar to ludo. Winning relies largely on luck and the game takes a lot longer than it should. The game slightly redeems itself with an interesting board. I also enjoy the spinning things!

5 out of 10
By
I have a copy for sale Feb 2014

4 out of 10
By
Kids game. Used to play a lot.

5 out of 10
By
Not nearly as much fun as the Parker game, but can be fun for a couple of hours... if you have nothing else to do.

4 out of 10
By
Okay, so this is a roll and move. The little choice you get is between moving one piece and another (Ludo style). However, the theme is brilliant. Gathering your passport, your gun, trying to get past the Nazi's. Pushing your luck on how soon you should break out really brings out the theme. The game does drag a little if you play with all the pieces, so I would recommend playing with only one escapee per player.

5 out of 10
By
Got this on eBay after reading about it in Knights of the Dinner Table. Lots of fun.

By
Oh the childhood disappointment of a relative buying the wrong version of a toy.

4 out of 10
By
(4.84) Fr This game tries very hard and there is tension in the escapes; however, it's too long (use only 2 escapees for the win) and at least 95% luck.

7 out of 10
By
Fun co-op game. Best expansion - Best extra/variant - Strategy - Wins = 1 2009 Plays = 1

By
please could some one send me the rules of the parker edition of colditz game

4 out of 10
By
Haven't played this in years - I remember liking it but also taht it took too long and it was impossible to win as one of the sides.
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