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Sunday, February 28, 2016

Capt'n Clever (2003)

Capt'n Clever (2003)

Ratings

5.66761 out of 10 with 318 ratings
Board Game Rank: 8195
Children's Game Rank: 251

Description

Each player is a captain who is collecting treasures.

They move from island to island by placing their boats (and sometimes using the boats of other captains), but where is the next treasure to be found? Captains get that information from their right-hand neighbor. The player who manages to collect the treasure from all nine islands will be called a real Capt'n Clever and win the game.

Game for ages 6 and up.

  • Designer: Liesbeth Bos
  • Artist: Czarnè
  • Publisher: Gigamic, Rio Grande Games, Zoch Verlag
  • Year Published: 2003
  • Number of Players: 3 - 4
  • Suggested Number of Players: 3
  • Manufacturer Suggested Ages: 6
  • Playing Time: 30
  • Suggested Ages: 5
  • Language Dependence: No necessary in-game text
  • Honors: 2003 Kinderspielexperten "8-to-13-year-olds" Nominee
  • Subdomain: Children's Games
  • Category: Children's Game, Deduction, Memory, Nautical
  • Mechanic: Memory
  • Alternate Names: Capt'n Clever

Reviews

6 out of 10
By
nice children game

5 out of 10
By
Very simple game. Great for the family

7.5 out of 10
By
Rated as a childrens game

7 out of 10
By
Very nice children game. But feel a bit broken. The sitting order of the player definitly affect the out come of the game. I have 2 kids - a 12 and a 8 years old daughter. My 8 years old love it. But we find it kind of hard (depending on where she sit) for her to win.

7 out of 10
By
Nice, fast kids game that adults can play. Rating is on my 'Kid's game' scale, as a strictly adult game, this is a 6 or so.

By
07.02.04.03

6 out of 10
By
A great game to introduce children to some more advanced game concepts like long term strategy, player interraction, and screw your neighbor with a smile on your face.

3.5 out of 10
By
personal rating family rating would be 7.5 This must be fun to play with younger children, but we tried it with a group of gamers and it just doesn't work with people who are too capable of setting up blockades. Though it can be fun to run around in a setting that is too small to manoeuvre with easy, here it too often ends up in stalemate-like situations, something that probably doesn't happen with younger players as they will happily bop around in a more linear approach. A shame because it looks like it could be great fun.

5 out of 10
By
When my youngest masters the notion that the ship MUST connect the islands you travel to I think this game will really take off in my house, no I mean it.

6.5 out of 10
By
Cute

3 out of 10
By
Too chaotic. A one-trick pony. Dry.

4 out of 10
By
My kids got bored by this pretty quickly. I don't quite see the attraction.

7 out of 10
By
Rated for playing with my 6 year old.

5 out of 10
By
It has alright value as a kids game. Cartagena is a step up strategically.

4 out of 10
By
Not for anyone over the age of 8. Not bad, just not interesting.

6 out of 10
By
Rated as a children's game. My kids like this one, good for teaching 'looking ahead', currently my youngest prefers if we play 'nice' and give cards that are easy to get too - but I'm sure that will change.

7 out of 10
By
Rated as a kids game

7 out of 10
By
Only played once. Surprisingly deep for a kids game. Challenging and fun, with lots of screw your neighbour action.

7 out of 10
By
To hard for a children game. Good for adults. Good and easy strategy.

5 out of 10
By
Not a bad kids game.. a bit chaotic though.

6 out of 10
By
Was hoping this would work well with the kids, but they had no interest. Adult gamers dismiss it as being too kiddy. Sold it.

6 out of 10
By
1. Choose to move your ship. 2. Move your captain (if able) using any available ships. 3. Announce that you have reached a treasure and the player to your left will give you your next island to visit. Very simple but quite devious for a kids game.

3 out of 10
By
So simple that the replay is limited.

4 out of 10
By
Not the best game. Components are pretty weak. OK for kids, though teaches "screw your neighbor" tactics.

6 out of 10
By
Great game for the kiddie. She likes to play the pirate game. Its fun for her with the keep you own cards variant and at 4 shes learning real quick.

7.5 out of 10
By
Call me a kid at heart, but I enjoyed this a bunch, but I've lowered the rating a touch because neither my wife or son enjoyed it.

6.5 out of 10
By
Property of ConnCon Library One play - This is a good game, but with very strong left-right binding. The rules are certainly easy enough for kids, but the depth of planning may be a little lost. Also may be a little too subtle for some kids (you can't just grab a card and give it to the player on your left, you really need to think about it). These factors can lead to an unbalanced game ... BUT it was still fun and one I'd happily play again.

6.5 out of 10
By
This is a good game for kids. My 5 year old loves to play this and Ticket to Ride. The rules say 3-4 players but we have played it with 2 without any variants.

6 out of 10
By
Not a bad game, but then not a very good one, either. Maybe it would be a good game with children, but the play seemed a bit, well, mean for a children's game. And there wasn't enough to it for me to pull it out with my friends.

4 out of 10
By
Pretty simple game - with a bit of "screw-you" mechanics when played by all adults. Nothing to write home about, though.

6 out of 10
By
Fun with the children. Another gift this, the children picked up the spatial element of the links between that islands long before I did. I think I learned something from them with this game. It's also pleasantly quick & quite exciting as the treasure piles get near to emptying.

2 out of 10
By
YUCK! Not only did the adults at the table dislike it, so did the kids. Simple enough to block your opponents and perpetuate the game that two six year olds at the table figured out this "strategy" without prompting or help. After the hype it received, and still receives, I found it horribly disappointing. I will never play this one again and am thrilled that I didn't follow my impulses and buy it before playing.

4 out of 10
By
Simple kids game.

6.5 out of 10
By
This is really cute. My 3.5 year old can play it, and actually plan a multi-turn move, which I was shocked to see. Though he doesn't yet grasp the idea of giving someone a treasure card that is hard for them to reach. :-)

3 out of 10
By
Players are racing around nine islands trying to be the first to collect their set of nine treasure cards. The next card to be collected is given to you by your right hand neighbour. Game play is simply move your ship, then leapfrog your captain over a chain of ships to try and reach your next island. Cute and simple, but appears to be flawed by locking up occasionally. Also, there is a big "hah, take that" factor with serious players :)

6 out of 10
By
Clever little game. Putting it into the "kids' game" ghetto is a bit unfair-- there's certainly enough to think about and I think many of the subtleties would be lost on kids. There is a weird endgame problem having to do with the center island, though I'm not entirely convinced it can't be avoided with good play.

7 out of 10
By
I find this to be a very fun game to play with my kids. Doesn't last too long so they don't get bored and it gets them thinking spatially.

5 out of 10
By
Good for children.

6.5 out of 10
By
Got this to play with an 8 year old. A rather pleasant surprise, enjoyed by those it was intended for.

5 out of 10
By
Played once, with my kids. A decent game that's pretty simple to learn. The box says six and up, but my four year old didn't have a problem learning the game.

6 out of 10
By
Light kids' game. It gets a little stale, though, after a few playings.

7 out of 10
By
Good for kids.

7 out of 10
By
I really enjoyed this. It's very quick and would suit adult gamers looking for a nice filler. I liked the mechanism of your neighbour choosing your next target. Good, fun game, well worth snapping up.

2 out of 10
By
Played 5 times. Thought this game was really neat. Got it at a good price, but I don't think I would have paid full price for it. For all the talk about how it is a good game for adults and kids, I don't know I'd really want to play this with adults only (unlike Pick Picknic which is actually better with adults, though very fun with children.) [Owned, then traded for Elfenland.]

5 out of 10
By
There are many interesting games which can please parents and kids alike. Think anything by Haba and you're usually set. We didn't really find anything compelling about Capt'n Clever and I doubt it'll be anytime soon before I get the girls to play again. Very mechanical and nothing to grab my family's interest.

By
K05

5 out of 10
By
If I was playing with kids I'd pull this out because it isn't terribly hard and it's more fun most crappy kids games 'cept for Hungry Hungry Hippos and a few HABA titles.

6 out of 10
By
Good game, simple but fun enough...my aim is to play with young children and this is good. Nice production.

7 out of 10
By
Very good for children.

4 out of 10
By
Just played one game of this. I sat to the right of my 5yo nephew so I could regulate how hard it was for him, and my 9yo son sat to the right of me because I knew he would make it as hard as possible for me. In the end, my 10yo niece won the game, probably because the 5yo was feeding her random cards. Second game suffered from king-making, and this game never hit the table again.

7 out of 10
By
Great little game to play with kids. Actually wouldn't be bad as a very light adults only game. But with adults only I would rate about 6.

4 out of 10
By
Great bits & a nifty idea do NOT add up to an enjoyable game with non-gamers OR gamers... sigh.

6 out of 10
By
Only for kids!

6 out of 10
By
Kids game, just enough in it to induce adults to play. Light, cute, quick. Rating is for adults.

6 out of 10
By
A well designed family game that requires a little thought. It has a fair replay value that we have exceeded and now it is one that gets suggested less often.

7 out of 10
By
A kids game with adult appeal.

6 out of 10
By
Light fun for kids and adults who don't want to work too hard.

5 out of 10
By
Fun route planning game for kids.

5 out of 10
By
Broken end game. Period.

5 out of 10
By
Not as bad as people say it is. For what it is, a simple kids games.

5 out of 10
By
Fiam (9) és haverjai kedvelik.

4 out of 10
By
Not much of a game in here, and can degenerate into stalemate with noboby wanting to move because doing so would let an opponent get to their target island.

8.5 out of 10
By
Great game with simple mechanics that plays well with both adults and children.

5 out of 10
By
Tricky filler that can frustrate during gameplay due to opponents' blocking moves. Tense and not as child-like as it first appears.

7 out of 10
By
Good family game, younger ones can partner up with parents to move ships and collect treasures.

7 out of 10
By
An excellent little game, easily playable by both adults and children.

6.5 out of 10
By
This is a remarkably challenging children's game.

5 out of 10
By
I don't know what it is about this game. It's starts off really fun and everyone seems to be enjoying it. Then it tapers off as the game proceeds and everyone just seems glad when it's over rather than someone being happy they won. I can see why folks would enjoy it, but for us, it's just too dry. I'm not sure what it's lacking, but it's missing something. Maybe my kids are too old (youngest is 9)

5 out of 10
By
I remember there being oddities in the endgame that made things kind of jump the rail.

3.2 out of 10
By
Clever mechanics, at least for a little while, then they start to be annoying. I liked the bits, very unique

5 out of 10
By
#

6 out of 10
By
Single 4 player game only I was a little harsh in describing it as being like waiting for a bus in that queues formed at busy junctions especially when players focussed on blocking moves rather than advancing their own cause. Very simple mechanics

7 out of 10
By
as a kid's game.

6 out of 10
By
Another game that I just don't "get"... even after 5 or 6 plays. There's a 'screw your opponent' factor that can amount to kingmaking that I just don't find to be any fun.

3 out of 10
By
Just too simple....not to win, but to play.

6 out of 10
By
I would never choose to play this with adults, but with some kids this will go over well. I was surprised, a group of teenagers taught themselves this game using the rules and really enjoyed it, I think the opportunity for screwage was fun for them. It seems to be in kind of an awkward place where it has a lot of rules for little kids, but not really enough there to interest older ones.

6 out of 10
By
This may be solvable. Maybe a little too much like multi-player tic tac toe.

6 out of 10
By
Just played once. It was interesting, but I need a few more plays to see what I think about everyone sending the player on their left to their treasure location so they can delay them a turn. Update: Gave away as a gift so it gets more plays.

8 out of 10
By
Quite a good game for children up to about 10 or 12 YO. I don't know if they will enjoy it for long, but I suspect they will. UPDATE: My 6 year old still loves this game. My 7 year old doesn't like it as much, but will always play when asked by the 6 year old. The 11 year old neighbor kids are always up for a game with the 6 year old.

6 out of 10
By
a nice light game, good to play with kids, and better to change the goal for six treasures wins instead of 7 (to avoid lockup probabilities).

By
Good kid's game that doesn't bore the grown-ups - actually somewhat addicting for some grown-ups.

6.5 out of 10
By
Deceptively simple. Strategic and quick. The pieces are fun. Since I played with some cutthroat adults, it wasn't dull, it was challenging.

7 out of 10
By
3-4p, 30m. Ages 6+. Heard it was a non-fiddly nautical theme, a combo which interests me. (For instance I like Reiner Knizia's "Loot" card game.) The manipulative pieces in this one make it more visually compelling than a card game. The cards in this game are just used to randomize/challenge the travel paths, rather than being played "against" other cards. It seems surprisingly engaging for both adults and children. In fact both my brother-in-law and nephew immediately wanted to play again. I say surprisingly because at first it seems so simple and childish. But there is good chaos here, and little-to-no randomness. You can play 2-player in a pinch, by improvising a "ghost ship" but the game really benefits by the interaction of more players. The board and box are not quite as big as some other Zoch Verlag games like Manila, Niagara.

5 out of 10
By
Okay game for kids. A little too predictable.

8 out of 10
By
Fun - with only a small bit of memory work.

6 out of 10
By
Fun little game. More strategy than meets the eye. Good for kid/adult gaming.

5 out of 10
By
I'll play this with my kid any time

7 out of 10
By
Nice little game, with a clever (!) mechanic. My 5 year old learned it quickly, but even adults can see some strategy in it.

6 out of 10
By
Easy to learn, but can be played at a deeper level than is first apparent. Your right hand neighbor matters a LOT: if she knows what she's doing, it'll be a challenge. If not, you're the winner.

7 out of 10
By
2016-10

By
for Callum?

7 out of 10
By
Not to be taken too seriously. Needs to be played quickly.

5.5 out of 10
By
Fun game for your little ones to play with you. Fast, fluid play so long as you don't take it too seriously. This is NOT a game that would be suitable for real gamers to play with the intention of winning.

7 out of 10
By
Kids both love this. Really fun to watch their gears turn :)

6.75 out of 10
By
Nice gift from a friend. Surprised to see the strategy used by my son! Plays quickly, and some thinking to be done, as well as chances to block the other players. Good for looking one or two turns in advance.

7 out of 10
By
Fun simple game.

5 out of 10
By
This i a kids game and I think there a lot of better kids games for adults eg zapp zerapp or especially from Goldsieber

6 out of 10
By
The kids love it.

5 out of 10
By
Essentially a kids game, but with enough strategic thinking to keep adults occupied (a little)

5 out of 10
By
My pre-schooler likes the gettting treasure aspect of this game. The strategy for getting the treasures first is still elusive, but in the end it seems to be on the low end of fun vs. effort expended. I also played this game with other adults(not my idea), and we deadlocked the game to a draw. I think it is best with only two, then you can force your opponent off the island you need to get to.
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