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Sunday, February 28, 2016

Balloon Cup (2003)

Balloon Cup (2003)

Ratings

6.70713 out of 10 with 5138 ratings
Board Game Rank: 842
Family Game Rank: 203

Description

In Balloon Cup, the players compete in several short balloon flights (hops) to collect the colored cubes associated with each hop. Four landscape cards – two plains alternating with two mountains – are laid out, and 1, 2, 3, or 4 cubes in assorted colors (gray, blue, green, yellow, red) are added to these cards. From a hand of eight balloon cards, you must try to pass each landscape by adding cards matching the colored blocks onto their side of table, although winds (and cunning) may occasionally cause them to play on their opponent's side – a move that can really ruin the opponent's plans.

High-valued balloons are played on the mountains, and low-valued balloons are played on the plains. Whoever is the better balloonist takes the cubes from the card, which is then flipped over – mountains becomes plains and vice-versa – and refilled with cubes. Five trophy cards of value 3 to 7 are placed at the top of the cards. When a player has collected enough cubes of a given color, he earns the trophy card for that color. Players may even trade three otherwise useless cubes for one they can use. The first player to earn three trophy cards is the winner!

  • Designer: Stephen Glenn
  • Artist: Michaela Kienle, Jurgen Zimmermann
  • Publisher: 999 Games, Korea Boardgames co., Ltd., KOSMOS, Paper Iyagi, Rio Grande Games, Tilsit
  • Year Published: 2003
  • Number of Players: 2 - 2
  • Suggested Number of Players: 2
  • Manufacturer Suggested Ages: 8
  • Playing Time: 30
  • Suggested Ages: 8
  • Language Dependence: No necessary in-game text
  • Honors: 2003 Fairplay À la carte Winner, 2003 International Gamers Award - General Strategy: Two-players, 2003 Spiel des Jahres Recommended, 2003 Tric Trac Nominee
  • Subdomain: Family Games
  • Category: Aviation / Flight, Card Game
  • Mechanic: Hand Management, Set Collection
  • Family: Balloons, Kosmos two-player series
  • Alternate Names: Ballon Cup, Ballonrace, Balloon Cup, 벌룬컵

Reviews

7 out of 10
By
Excellent condition.

6 out of 10
By
Another very solid game from the Kosmos 2 player line but after a few games the luck element is a bit too prevalent. Still fun occassionally though.

5 out of 10
By
Amiable game but I don't think there's much here in the end.

9 out of 10
By
Very well done 2 player game. Let's you battle with the other player try to get those cubes first.

4 out of 10
By
Not much strategy here. You pretty much win or lose based on the value of cards that you draw, as high and low cards are both useful, but middle cards are not. Needs a variant rule where you can discard some cards at the end of your turn and then draw back up.

8 out of 10
By
Play by the designer's rules and realize what a nice 2 player game this is.

7 out of 10
By
reviewed on my blog.

6 out of 10
By
Lovely theme for a very simple and relaxing game - doesn't require a great deal of thought or strategy, but is still rather fun.

7 out of 10
By
I bought this game at the Dutch game fair, for half the normal price, after reading Sonja's hilarious story about her and her niece playing it way into a faithful night...

7.5 out of 10
By
Random? Yes. Dead-lock possible? Yes. Still, one of our favorite pastime games. Even with the botched Kosmos rules, and especially so with the original ones from the game's designer!

6 out of 10
By
This is a game that I really want to like more but...it has some faults. The good thing is that it's very approachable to gamers and non-gamers alike. Nice components and the play time is reasonable. What I don't like is that too many of the cards feel almost useless in your hand (eg. 6's,7's, 8's) because play centers on lowest or highest numbers depending on the current Hop (or tile). Also, too many cards get stuck in your hand at times that are just worthless. The is especially annoying at the end of the game when you can have colors (suits) of cards where there are no longer any cubes. You end up playing the next card that comes in to your hand for several turns. Also, the game sort of collapses rather than finishes. It all can happen in a so much of a hurry that you hardly see it coming. There needs to be more ways to get rid of dead cards from your hand rather than only when all eight cards are unplayable. When say six of eight cards in your hand are unplayable and the other two simply hurt your own side, a painful headache is what you get. It's just a tweak or two away from a really good, two player game.

7 out of 10
By
121231 Haven't gotten around to doing a DIY set, but I did play it again recently. I very much like it, though the art is good enough I'll most likely pay for it, if/when I think there would be a chance I would actually play it regularly. 100516 Will most likely go up to an 8 once I make/play more often, but until then....

By
Dion

By
IA

6 out of 10
By
Played using the Rio Grande rules. I thought it was good but that it felt a bit chaotic as I had little control since my opponent could sabotage what I was doing. I'd like to trying using the designer's rule of not playing on your opponent's side until you have completed yours. I think this would give me the control I'm looking for, and would cause my rating to go up a point. UPDATE: I have played the way Stephen Glenn intended, and I firmly believe that it makes for a better game.

9 out of 10
By
Highly enjoyable game for couples

5 out of 10
By
Too much luck!

By
Played by lo

7 out of 10
By
This is a nice 2-player card game. Nice amount of strategy, but not a brain-burner. Doesn't feel random surprisingly even though it is nearly completely determined by the draw of cards. Pleasant is the best word for it. Gentle. And then suddenly, really mean! I like.

6 out of 10
By
Fun and has a nice element of stab your opponent in the back. Can get quite mathematical, but that's fine unless you've got a headache. It's certainly worth learning how many of each colour there are - and what values they are. My wife quite likes this, so it does come out a fair bit. I wouldn't say that it was as good as some of the other small-box 2 player games. I prefer to play Battle Line or Lost Cities, especially.

By
24.99

7 out of 10
By
My wife loves playing this game, and often beats me at it. Which is good, because she doesn't like to play games when she doesn't win at least sometimes.

8 out of 10
By
This game is fantastic! It takes almost no time to learn or explain (a very crucial perk for any game store owner), but is still fun and challenging for the serious gamer. The only complaint I have is that there aren't quite enough cards in the deck, which requires the discard pile to be shuffled frequently. The artwork is nifty, and the mechanic for swapping the value of high and low cards is brilliant.

7 out of 10
By
As far as short little two player games to play with my wife, this one is solid. Simple enough mechanics to play in a pub a few drinks in.

9 out of 10
By
One of my best games. It's always a pleasure to play it with my wife.

7 out of 10
By
This is a nice little light weight game that is especially suitable for my wife and I. There is a "take that" sort of mentality but it goes both ways. Shuffling the med to low quality cards is tedious, but it has been worth the money I suppose

6.5 out of 10
By
A good game for leisure. High replayability!

4 out of 10
By
This game is reasonably fun to play, but the luck of the draw determines who wins.

7.5 out of 10
By
Made it in to the inner circle of two player games, had heard good things and the games so far have always been quite close; I can see some interesting strategies around holding cards and which colours to focus on, worthy of some more plays.

7 out of 10
By
Similar to both Lost Cities and Battle Line with its own appeal. A bit chaotic.

7 out of 10
By
Recuperato fuori dai confini italici dopo una lunga e faticosa ricerca, è stato per lungo tempo il più giocato con la mia ragazza, a suo tempo agli esordi nel mondo dei giochi. Grazie alla sua semplicità, alla sua trasportabilità estrema (che mi ha consentito di portarlo con me ad ogni spostamento, in giro per l'Europa :) ) e alla sua piacevole componentistica, è una opzione da tenere in considerazione per una sfida 1vs1 da circa 30 minuti (ha un "retrogusto" kniziano che potrebbe piacere ai più). In definitiva: un gioco di carte leggero, piacevole da giocare e "rilassante".

7.5 out of 10
By
At first it seems a bit random, but it can be handled. It's a bit like "Caesar & Cleopatra", but diferent... *** 2017 NOT PLAYED *** ### 2016 NOT PLAYED ### ### 2015 NOT PLAYED ### ### 2014 NOT PLAYED ### ### 2013 NOT PLAYED ### ### 2012 NOT PLAYED ### ### 2011 NOT PLAYED ### ### 2010 NOT PLAYED ###

4 out of 10
By
So-So game. Not hard to figure out or play. It's a bit repetitive and the theme is really weak.

3 out of 10
By
+ Easy to teach; Unique theme. - Lots of the game comes down to lucky draws of non-middle numbers in colors that are actually represented in play. Why it's previously-owned: Yawn! I traded this one away for Campaign Manager. We've ended up replacing this game with a few other card games where you actually get to make meaningful decisions and feel like you are having fun while you play.

4 out of 10
By
Not a terrible game, but I sure didn't enjoy it (in all fairness, I am not much of a card game fan). The range of options each turn felt restricted and decreased as the game progressed, and card management became less meaningful with each re-shuffling of the deck. The number distribution within each color felt contrived, and the mechanism to free up locked games felt like a jerry-rigged fix. After the first couple of re-shuffles, the game locked up for both of us repeatedly, accelerating the re-shuffling and prolonging the game. Maybe if we were better at the game it would have gone more smoothly, but I am not inclined to spend much time learning how. Were I to play someone better I would have as much fun as the ball of yarn in a kitten's paws, and playing against someone of equal skill proved agony.

6 out of 10
By
Fun game, if the cards even out among players.

8 out of 10
By
Solid simple 2p game.

7 out of 10
By
Eric own

4 out of 10
By
Flawed lightweight game with too much randomness (including frequent forced moves) and a serious bug (with a tedious to enforce correction provided in an official errata) masquerading as a Euro.

5 out of 10
By
Artscow PnP

By
2 players

7.5 out of 10
By
FAMILY While the concept of ballooning seems somewhat forced on the game mechanic, this is a fun, light game. The goal is to win the balloon championship cups by winning ballooning races of different lengths. Maggie and I play with the game author's original rules: no 3-for-1 exchanges and no playing of cards on an opponent's side until one's own side is complete. A good lunch time selection. Recommended with 2 players (best 2). 30 mins.

6 out of 10
By
Played only online

7 out of 10
By
Totally inoffensive and reasonably interesting, surprising depth emerges.

By
Thinking about it: meer informatie over opzoeken ! Dan categoriseren.

4.5 out of 10
By
Not terrible, not that great. Much more interesting than Lost Cities, to me.

7 out of 10
By
A good short 2-player game. Not as good as Lost Cities or Battle Line, though. After a while I feel as though the game plays me due to having so few options each turn.

By
ignore this for now, just tracking

By
Easy-going fun little game. Children and adults seem to like it a lot.

5 out of 10
By
A demanding two player game that with a good balance of decision-making and length, but marred by potential -- even likely -- stalemates.

8 out of 10
By
Nice 2 player game. I like the card management issue that come up in this game. Do you try to use up some of your cards now hoping to draw better ones or save them for when one of the regions flips, which might give you a better shot at picking up some cubes. Good, quick 2 player game. Has some of the same feel as Lost Cities to me but this is a better game.

8 out of 10
By
Great two-player game, easy to learn. No hard math. Need to play with others first in order to establish a better rating.

By
2003 - Spiel des Jahres Recommended

7 out of 10
By
*

7.8 out of 10
By
Peacefully drifting balloons over the pretty countryside...combined with cutthroat competition at times. Fun, fun game! Highly recommend it. For some reason, seems to be quite popular among females. As in most card games, there is much luck of the draw; but it seems impossible to win without good card management. It is strange, though, that for such a great game, there has to be so much tweaking of the rules for the game to work effectively.

7 out of 10
By
Reminds me of a cross between Hick Hack and Lost Cities. Lots of strategy, although I haven't yet mastered the art of not letting my wife win when I collect a certain color...

5 out of 10
By
MT traded CanCon2013

By
[color=olive]#MathTrade[/color]

8.5 out of 10
By
Simple to learn and play, very minimalist, and yet satisfying and full of difficult decisions. The "take that" aspect of the game might turn off a few (it makes my girlfriend swear like crazy), but it's totally worth checking out. Even for a Eurogame, the theme is particularly weak here, but makes for nice and smooth artwork.

5.6 out of 10
By
2008-10-02 Broken with the rules written as is, but with a rules correction (can't have a certain amount of cubes placed) it plays pretty well. My least favorite of the Kosmos 2-player series I have tried. Very luck based as you want either very high valued or very low valued cards, and actual card play has minimal strategy.

By
No Comment

8 out of 10
By
This game is fun! The rules are simple, the playing is fast and I think it's a good math game for kids.

7 out of 10
By
Not my favorite 2-player only game but probably one of the top five. Very quick play.

8 out of 10
By
Print & Play Edition

8.5 out of 10
By
Popular game with the women. Must be the nice blue fluffy cloud feeling it eeks of. too bad the game mechanic blunder pops up so often. Other than that, it's a great little game for two. A keeper.

8 out of 10
By
Nice tactical filler.

8 out of 10
By
Card

9 out of 10
By
Lots of strategy here. Do you help yourself, or hurt the other player. Do you go for control of the green cup, or the blue one? Do I give him that hop to get maybe a different color out? Very good stuff.

6 out of 10
By
A decent enough game that reminds me somewhat of Schotten Totten/Battle Line in that cards are played to multiple objectives, which are of differing values. Balloon Cup adds greater potential for screwage by allowing the play of cards to your opponent's half of the tableau. It plays quick,smooth and not particularly deep.

7.5 out of 10
By
Un filler poco conocido que me encanta, he pedido la cuenta de las partidas que llevo, tanto fisicamente ocmo online. Tiene mas chicha que la parece en un principio. Y es juego perfecto para los que no han jugado a un juego de mesa moderno lo vean ya con otros ojos. Uno de mis favoritos

By
08+ or 10+, 2 player, 30 mins.

By
Pinata, listed below, is the new version of this game

7 out of 10
By
The game is quite easy to learn and it is quite fun to play. The biggest overall strategy is about when to claim certain trophies. I got this game for my g/f to play with me, but it didn't click with her. Oh well. =(

8 out of 10
By
a very cool 2 player card game.

6.5 out of 10
By
So fast. So simple. Why didn't *I* think of that?

6.5 out of 10
By
Not too bad for a two player game. Though I prefer the Knizia ones - Lost Cities etc.

6 out of 10
By
Sort of clever, but game was broken with inability to turn hand in.

By
Very simple game, not sure if it's complex enough for me. 2 players only, maybe would be useful to play a quick game with the wife..

8.5 out of 10
By
Great two player card game. There are a couple of game design problems which can result in stalemate but easily fixed.

8 out of 10
By
Only played on Yucata

7.5 out of 10
By
Delightful but tricky 2-player game that plays quickly and has high replay value. Great for newbies.

6.5 out of 10
By
A fine, light, quick 2-player game.

8 out of 10
By
I love this little game. Perfect two player fun

6 out of 10
By
Better than Lost Cities but I prefer Lost Cities.

By
Just something to take on my travels

7 out of 10
By
[original rating: 5.5] I suspect once I get to know the card values, my rating of this will improve slightly. [after further play] And it has! And not just because I know, well, *sorta* know the card values... the game grew on me. Just the right amount of luck, decision, card semi-counting, and the thick tiles are nice. Probably never go any higher than a 7 for me, but it's a very solid 7.

By
For Sale $20 + Shipping from 22151

7 out of 10
By
Surprising fun. Nice, somewhat relaxing game with just a bit of "take that". Controlling the way the cubes disperse is a slight hassle - but an otherwise good game.

8 out of 10
By
Lighter version of "Lost Cities" with less mathematics and less tough decisions.

By
J0060

5 out of 10
By
The three-for-one rule can lead to some odd endgames, but overall quite good for a light 2-player game.

6 out of 10
By
It's a pretty good, light game. Not too much to it really- place the high cards where you need them, place the low cards where you need them, play the other cards where you can fit them in. This game is great for a girlfriend, it's simple enough to teach, and there's enough in it for a non-gamer, but for regular gamers, I'd find it difficult to recommend it. Maybe for a light filler. =).

6 out of 10
By
Set collection of a sort. Sort of like Lost Cities but with more variation in the way cards can be played.

7 out of 10
By
Simple little 2-player game, it is challenging enough to keep experienced gamers engaged, and easy enough for fledgling gamers to enjoy.

6 out of 10
By
i think if this game was made with better art and high quality cards i would rate it a 7 and want to own it. the cards are like a black hole that sucks in everything dirty, and hold back play for me, but the game itself is rather decent.

8 out of 10
By
Nice little two player game. The high level of interaction really adds a lot to the experience. Luck can kill you, but it seems that there's enough strategic opportunities to counter it. Plus, my wife really likes it, a major plus. EDIT: My wife no longer likes it. But I still do.

8 out of 10
By
Its cute, its fast, its easy to learn, but there's quite a bit of hidden strategy. Its a great filler or when you aren't looking for a true heavy game.

7 out of 10
By
A nice twist on Lost Cities -- play cards on either side. Not really sure why you're collecting cubes. Still, fun, with some decent strategy.

By
This was fun.

3 out of 10
By
Perhaps it should be called the 'collect colored cubes for no apparent reason'.
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