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Wednesday, February 17, 2016

Attack in the Ardennes (1982)

Attack in the Ardennes (1982)

Ratings

5.6525 out of 10 with 60 ratings
Board Game Rank: 10593
War Game Rank: 2221

Description

From the back cover:
Attack in the Ardennes is a game for two players covering Germany’s last offense in the west. One player controls the German forces attempting to break through the Allied lines; the other player commands the American, British and French Forces trying to stem the onslaught. Movement of units is point-to-point along roads, emphasizing the key role played by the transportation lines in the rugged and densely wooded Ardennes. Each turn covers eight hours of the actual battle; each unit represents a regiment-sized unit involved in the battle. Armor, infantry, artillery and rocket launchers have key roles in battle, each having its own strengths and weaknesses.
(text from the Box)

The game comes along with a large Map with 320 counters. Game Mechanics are similar to A HOUSE DIVIDED from the same author.

  • Designer: John Astell, Frank Chadwick, John Harshman
  • Publisher: GDW Games
  • Year Published: 1982
  • Number of Players: 2 - 2
  • Suggested Number of Players: 2
  • Manufacturer Suggested Ages: 0
  • Playing Time: 240
  • Subdomain: Wargames
  • Category: Wargame, World War II
  • Mechanic: Hex-and-Counter, Point to Point Movement
  • Family: World War 2: Battle of the Bulge
  • Alternate Names: Attack in the Ardennes, Attack in the Ardennes: The Battle of the Bulge

Reviews

By
punched

5 out of 10
By
I tried House Divided and decide to give this a try. Overall system is okay but very light. A good game for newbies.

By
2 Ceiling1

5.4 out of 10
By
I picked thus up back in 1984 or so, and played one faltering game in maybe 1987. I didn't get back to it until around 1994. Since then, I've played it three more times. Overall, okay, but flawed. The counter graphics were good for the time, but the map was pretty ugly; anytime you use bright red for some portion of the road networks, you're inviting esoteric trouble. But my main complaint is that this seems once again to be another of the many Bulge German wet dream games; in four plays, I have never come close to stopping the Germans from winning on auto victory conditions. I thought I'd finally found a viable US fallback/delay strategy on my last game. I managed a 20-30 US unit build up in 3-4 key space in the SW corner of the map, where they were desperately trying to hold off the Ger onslaught. In one key space, I must have had 10 US units, but the Ger kept funneling in pieces, and managed to beat the US, then once again, exit just enough units for the Auto win only mid-way through the game. At least that time, they only got the Auto win by one unit! Sigh... In my experience, there is no way for the US to stop the Ger given the game mechanics and strength values. If the game had more historical balance, I'd up its rating at least a point.

7 out of 10
By
We liked this one better than its ancestor A House Divided, for no apparent reason... I'd like to play it again and see why, or why not.

By
Unpunched - some dropped counters

By
mini review http://www.grognard.com/skip/attardns.html errata http://www.grognard.com/errata1/attack.txt

7 out of 10
By
Last time I played this was more than 20y ago. I remember it as a fun light game we played many times. It used a modified version of "A House Divided" and "Soldier Kings" both GDW published around the same age.

By
Put some work into trying to get the Bulge feeling from this game, but could not do it with point-to-point movement on a bland map.

6 out of 10
By
Point-to-Point map is fun to play with interesting movement rules.

5 out of 10
By
Uses "A House Divided" point-to-point game system

3 out of 10
By
Sold WBC 2011 @$12.00

5 out of 10
By
Good Graphics but a bad 'bulge' game. More like a 'square or rectangle' game as the germans can barrier all the map entry points for the allies as they advance. Germans win every time even with bad luck.

By
The sister game of A House Divided.

5 out of 10
By
Still haven't played this all the way through to the end.That's why the 5 rating now.

By
salvage store find, decent enough condition considering it's age, IIRC there's about a half dozen chits missing, out of 300-something, so I'm sure it's still playable.

By
check condition, may be missing chits

6 out of 10
By
I played my friend's copy of this solo when it was originally published. I'm now hoping that its point-to-point movement and simple combat system will provide an easy introduction to operational-level WW2 tacsims for the non-grognards I know. ;)

8 out of 10
By
Excellent light wargame on the Bulge. The key for the Americans to have a chance is to fall back to the first river line and kill the german armoured infantry. This will then slow the germans down, as they have to wait for their slower leg infantry to move up. Overall a real winner.

By
GDW. Unplayed, but I like "point-to-point" and area movement games so despite its age, I'd like to give this one a try one of these days.

By
Point-to-point Bulge? At least it is not a me-too Ardennes game.

By
Given Away

6 out of 10
By
5-10 hours to play. Fun to play, pretty good replay value. Simple system. Challenging to play both sides.

6 out of 10
By
Quick two-player game. If you come up with some random event cards, this game can be like a Bulge = Paths of Glory game.

7 out of 10
By
fantastic use of area movement. does a better job than most bulge games twice its size, complexity and playtime. butit needs just a little more nuance.

6 out of 10
By
Used to play this quite a bit, hoping for A House Divided experience. Unfortunately the movement system (marches) didn't translate that well into this operational game. Would like to play it again.

By
Stored in 'A House Divided' box

5.5 out of 10
By
I'm far from being a bulge fan so this game must have actually had something going for it for me to have played it so many times - it had its moments but nothing like the breadth of strategy of AHD.

8 out of 10
By
This is a personal favorite of mine largely because I am not a big WW2 gamer and prefer lighter WW2 games. I have enjoyed and still enjoy playing this game solitaire. As far as the the other comments on this page . . . 1) I agree that it comes off better after 20 some years than "A House Divided." 2) Also agree that it looks tilted to a German automatic victory. 3) Disagree that the rules are a mess. Close reading make this a very playable game (with only minor questions).

2 out of 10
By
Picked this one up in a used book store for $5. It was a favorite game subject, it was by GDW, and it was unopened. I give the GDW guys credit for trying something new, but it wasn't my cup. Didn't like this game right out of the box, and liked it even less after playing half a dozen turns. I felt restrictive (maybe that's what they were going for, if so it worked) and it felt empty, like there were pieces missing. Just a little too different from what I was looking for.

By
fan of A House Divided so I just had to get this one as well. never played it against an opponent though

5 out of 10
By
Not yet played this one. I set it up and done a few moves on my own but I dont know how well it works. However, I am a huge fan of A House Divided, and this game is partly based on that consept for design. Its also designed by partly John Astell. And his games are generaly very good. I happen to own and having played several. To put it mildly :)

6 out of 10
By
A good game mared by a truely awful set of rules. Once you understand the rules, you are fine, but they could have been layed out in a much better format.

By
World War II > Western Front (Late) > Ardennes Offensive

5 out of 10
By
I loved House Divided, but this version of the game system just didn't work for me. And the rules leave a lot to be desired.

By
Easily one of the ugliest games ever designed.

By
Cabinet 3.

By
No box

5 out of 10
By
The point to point system makes this feel much more like a 1 dimensional game than a military simulation. It suffers badly because of that, detracting from the suspension of disbelief badly. Also the German can make utterly unrealistic advances in the north with a lot less trouble than he should have. With so many other better Bulge titles out there, it becomes easy to set this one aside.

6 out of 10
By
Germans win automatic victory by exiting units at 20am before bulk of USA and British reinforcements arrive. Need to play again to get a better strategy for delaying German juggernaut. Stand and fight strategy not a good one since allied army quickly becomes destroyed.

By
punched ctrs

6.5 out of 10
By
Even if the game is not necessarily a great simulation, it does have a nice gameplay going for it. Light as wargames go.
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